Spore

Background Information
Spore is an American multi-genre single-player god game developed by Maxis and designed by Will Wright. The game was released for the Microsoft Windows and Macintosh operating systems in September 2008 as Spore. A special edition of the game, Spore: Galactic Edition, additionally includes a Making of Spore DVD video, How to Build a Better Being DVD video by National Geographic Channel, The Art of Spore hardback mini-book, a fold-out Spore poster and a 100-page Galactic Handbook published by Prima Games. As part of its license, Electronic Arts released Spore Origins, an arcade-style game for mobile devices, and Spore Creatures, a light RPG for the Nintendo DS, Spore: Galactic Adventures, an expansion pack for the PC game, Spore Hero and Spore Hero Arena for Wii and Nintendo DS respectively, is in the fall 2009 lineup, and Spore Creature Keeper were announced as part of the 2009 lineup.

Covering many genres including action, real-time strategy, and role-playing games, Spore allows a player to control the development of a species from its beginnings as a microscopic organism, through development as an intelligent and social creature, to interstellar exploration as a spacefaring culture. It has drawn wide attention for its massive scope, and its use of open-ended gameplay and procedural generation. Throughout each stage, players are able to use various creators to produce content for their games. These can then be uploaded to the online Sporepedia and downloaded by other players.

Standing in the Arena
Overall Spore is a pretty powerful verse. Spaceships can move at FTL speeds and are capable of planetbusting, and Epic Creatures (without the gameplay mechanics, of course) are able to easily level cities. Captains are also a force to be reckoned with, and could be compared to Space Marines, although this depends on how said captain is made, however.

Civilization Profiles
The Grox